Here’s how the separate elements break out for the final composite. The lighting on the green screen isn’t super even, given the physical restrictions of the room I’m shooting in, but the Keylight filter in After Effects doesn’t seem to mind. The background itself is a sponge painting approximately 18″ wide.
I finally managed to get my characters to pop against a night sky. I wasn’t thrilled about the decision to shoot against green screen but I can’t argue with the results. I used the After Effects filter Keylight 2 and it handled the keying out the back ground remarkably well. The glass bead is to [...]
This one has taken a while to get posted. There was quit a bit of technical set up to get the rigs working for the puppets and to get the moon to spin at the right speed. There is even a little lung placed in Moonboy’s chest to get that last breath to work (I’ll [...]
I’ll try not to be too discriminating on what I put here. The whole point is to get out of the dark little room I’ve been working in and get whatever I have out in the light of day.
For starters I’d like to post a scene I’ve been animating for the last couple of weeks. [...]